Clear all edges
Evaluate the graph: given current state and input buffer, find the best matching edge. If cancelWindow is provided, also checks that the cancel is allowed at currentFrame.
OptionalcurrentFrame: numberOptionalcancelWindow: CancelWindowThe target state name, or null if no valid transition found
Get all states that have outgoing edges
Directed graph of combat moves with input requirements on edges. Works with InputBuffer for buffered input reading and CancelWindow for timing.
Usage: