Disable a hitbox by tag
Enable a hitbox by tag
Get the raw hitbox definitions
Get all active hitboxes in world-space coordinates
Check if a tagged hitbox is enabled
Called when the component is added to an entity
Called when the component is removed or entity is destroyed
Called when the owning entity is recycled from a pool. Reset internal state to defaults.
Called every frame
Defines attack/damage collision volumes on an entity. Supports multiple hitboxes per entity, each with optional damage type and amount.