clik-engine API
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    Interface BiomeDef

    interface BiomeDef {
        ambientColor?: number;
        enemyTypes: string[];
        hazardTypes?: string[];
        musicKey?: string;
        name: string;
        tilePalette: Record<string, number>;
    }
    Index

    Properties

    ambientColor?: number

    Ambient color tint (hex)

    enemyTypes: string[]

    Enemy types available in this biome

    hazardTypes?: string[]

    Hazard types in this biome

    musicKey?: string

    Music key for this biome

    name: string
    tilePalette: Record<string, number>

    Tile palette: maps TileType to visual tile indices