clik-engine API
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    Interface ShaderUniform

    interface ShaderUniform {
        name: string;
        type: "float" | "vec2" | "vec3" | "vec4" | "int";
        value: number | number[];
    }
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    Properties

    Properties

    name: string
    type: "float" | "vec2" | "vec3" | "vec4" | "int"
    value: number | number[]