clik-engine API
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    Variable EffectPresetsConst

    EffectPresets: {
        crt(fx: ShaderManager): void;
        damage(fx: ShaderManager): void;
        dream(fx: ShaderManager): void;
        frozen(fx: ShaderManager): void;
        glow(fx: ShaderManager, color?: number, strength?: number): void;
        nightVision(fx: ShaderManager): void;
        retro(fx: ShaderManager, pixelSize?: number): void;
        transitionReveal(
            scene: Scene,
            duration?: number,
            direction?: number,
        ): Promise<void>;
        transitionWipe(
            scene: Scene,
            duration?: number,
            direction?: number,
        ): Promise<void>;
        underwater(fx: ShaderManager): void;
    } = ...

    Pre-built visual effect combinations for common game scenarios.

    Type Declaration